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Archived entries for Web

Responsive Web Design

Ethan Marcotte erklärt Responsive Web Design. Lesenswert.

In recent years, I’ve been meeting with more companies that request “an iPhone website” as part of their project. It’s an interesting phrase: At face value, of course, it speaks to mobile WebKit’s quality as a browser, as well as a powerful business case for thinking beyond the desktop. But as designers, I think we often take comfort in such explicit requirements, as they allow us to compartmentalize the problems before us. We can quarantine the mobile experience on separate subdomains, spaces distinct and separate from “the non-iPhone website.” But what’s next? An iPad website? An N90 website? Can we really continue to commit to supporting each new user agent with its own bespoke experience? At some point, this starts to feel like a zero sum game. But how can we—and our designs—adapt?

The Future of Web Design

Der Beitrag der iA über die Zukunft im Web Design hat mir gut gefallen. Hier die Schlussfolgerungen:

Technology often develops from primitive to complicated to simple. The web develops faster and more client focussed than traditional technologies. Web development is cheaper, more flexible and most importantly: everyone can contribute to its development. In concrete terms: Better interaction design, less graphic design. Better user experience, less debates about taste. Faster technology, more reliable design standards.

Web Trends 2010

SEOptimise stellt eine Liste von 30 Web Trends in 2010 vor:

Most of the Web trends to watch in 2010 can be seen already on the Web so I’m really no prophet I just compiled a list. OK, also I chose those trends that I consider worth watching in 2010 and left out others. I think the following aspects of the Internet will have a major impact next year and beyond.

Der goldene Schnitt im Webdesign

Jason Santa Maria stellt die Anwendbarkeit des Goldenen Schnitt im WebDesign in Frage:

Regardless of how well you plan your layout to work according to a ratio or principles such as the rule of thirds, you can’t predict how much of it will be viewable at a glance. If a visitor’s window or device prevents them from seeing the entirety of the layout, as you can by merely looking at a book or poster, the effectiveness of these principles is reduced drastically.

Graceful degradation vs progressive enhancement

dev.opera erklärt den Unterschied zwischen Graceful degradation und progressive enhancement.

It can be said that both progressive enhancement and graceful degradation try to do the same thing: keep our products useful to every user. Progressive enhancement is a more sophisticated and at the same time stable way of assuring that but it takes more time and effort. Graceful degradation can be used more easily as a patch for an already existing product; it means harder maintenance later on, but requires less initial work.



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